Hi, we are Gamecan. Collectively we are an independent game development company based in Estonia, but working from various locations around the world. Since January 2015, we have been working on our first game - Overstep. Feel free to read about our team members below - as the site is still under development we will be adding our team members bios one by one.
Chief Executive Officer
Marten is a young passionate enterpreneur who started his first company at a very young age. He runs a hip-hop culture dance studio Black and Brownie and now Gamecan – our independent game development company. He is self-educated and enjoys new challenges, always with a positive mindset. Marten literally loves video games and creating one is a dream of his life.
Social Media Assistant
Hannele studied English Language and Culture in Tallinn University. She has been singing her whole life, more actively for the past 7 years, mostly in English. She lived in USA for a year. Hannele finds great interest in voice acting and is excited about working on project Overstep.
Kristjan has played video games since he was 5 years old but he found his true passion for gaming around 7 when he was grounded for a month after burning holes in the living room curtain. When he isn't working on Overstep he runs his Youtube channel as showing off gameplay and doing reviews.
Cristian Dan Cojocaru
Chris has played games since he was little, his favourite genre of game is FPS. After he learned some programming he started looking at games differently trying to understand how everything works behind the scenes. His dream is to be a successful programmer in gaming industry and create awesome experiences.
Sto is a 25 year old guitarist/singer/composer from Romania, where the internet is super-high speed and everything else sucks. He written two music albums, played in various bands and is constantly working on his various projects. When he's not reking skrubs and casuls playing videogames he's probably in the kitchen harpening his knives and trying to impress his girlfriend with his cooking skills.
Karan is an aspiring character artist, who takes delight in playing games and watching cartoons. He has great interest in photography, which he believes is great source of inspiration. He loves designing creatures and mech characters, often taking inspirations from movies, comics, games and real world. Overstep is Karan’s first project as an artist and hopes to put his name on other big titles in the future.
Chief Marketing Officer
Batuhan studied Masters of Business Administration, Computer Science and worked in the biggest game publisher in Turkey. He has experience as an enterpreneur and being a visionist with well trained teamwork skills. Batuhan worked in Netmarble Turkey, on their most successful product Wolfteam, with an average of 75K CCU (concurrent users) and 22M total users; and with the Turkish second most successful FPS S2, with an 8k CCU.
Chief Executive Producer
Aidan graduated with Honors Degree in Interactive Design for Games, and has been developing software for over ten years. We believe he also thinks in several programming languages. He is in charge of project and team management.
All around good guy - Tim Kaney only recently became Art Director for Overstep. Prior, his experiences led him through many years of corporate graphic arts, visual branding, and other creative endeavors, of which, he coordinated and executed. Having hefted a pencil since childhood, and having gaming in his DNA, Tim Kaney strives to be a passionate binding agent between the creative, practical, and technical assets of Overstep. While he gains even more experience in this new position, he is helping younger artists be the best they can be.
Enrico Tammekänd is a Estonian 3D environment artist, with skills in PBR texturing. Starting from age 15 and learning game design by his own, he quickly found his passion in environments and creating textures with Substance. From there, he has been building his abilities and slowly becoming a part of the team.
Bruno Cerkvenik is an illustrator with a high international experience, he has been published by AEG, Game Salute, Harbinger Entertainment and Ederon TCG. Wanting to challenge himself and push further his creativity, he joined Gamecan as a concept artist to help create a exciting universe for the gamers in Overstep.
An adaptable, enthusiastic and highly motivated individual with passion for programming. Keen to learn and confident with strong attention to the detail and a ‘can do’ attitude. Passionate not only about the games but also about creating them, puzzle solving is the best part of game design.
Lead Game Designer
Grant is a 35 year old game and level designer who has been making levels for nearly 20 years. He is experienced both in AAA and mobile game development. He has worked on projects like Littlebigplanet 3, Guardians of Ancora, Gomad Kids: Turmali, Kart Kingdom and more.
Uluc Ali Kirangil
Mr. Kırangil has tens of years of gaming industry experience, covering translation in any language pairs, localization, UI/UX, media management, media production, 360 degree marketing, product positioning and strategy, digital marketing, social media management, design, digital PR, tournaments and events and partnership with giant companies.
3D Artist / Animator
Reece is a 25 year old 3D Artist who has a big passion for games. Getting into gaming when he was younger, he has always aspired to make awesome looking games. He has worked on several mobile game titles such as Guardians of Ancora, Run the World and more.