Team member interview #05
Let’s get to know the people behind Overstep – this time we are learning about our game designer, Iain.
What got you into game development?
Shortly after Jurassic Park came out I ruined my grandmother’s tea tray by painting a dinosaur-themed board game on it. I then ruined my sister’s pokemon poster by cutting it up and making my own cards. After that I ruined my own Morrowind installation by making an ‘Everyone’s 20 feet tall’ plugin. As an adult I am still proudly ruining things in the name of… art? I don’t know whatever.
How did you find your way to Gamecan?
Gamecan found me! The promise of being paid in magazine coupons and crisps was too good to pass up.
What is your favourite thing about your career?
I get to tell elderly relatives that I work in IT, when what I basically do is virtual Lego.
Tell us about your hobbies.
Writing is quite fun – finished one book, abandoned many more – still unpublished, but hopefully one day.
What website or app doesn’t exist but you really wish it did?
Had a dream once that someone created a website that didn’t require an internet connection. And this site could be used as a proxy to access other websites, thereby granting free internet anywhere at anytime.
What would the title of your autobiography be?
‘Bell-ieve Iain yourself’ Haha… ha…
What was the last thing you were really excited about?
Sat at Bosco’s, ordering a pizza with toppings of blue cheese, walnuts, chicken, and sun-dried tomatoes. The wait was excruciating but well worth it.
What’s a game you thought you’d like but instead was a disappointment?
Civilization V. But don’t tell anyone I work with! Shh!
What is the most useless fact you know?
Ishtar is one of the main highland regions on Venus.
It’s never come up in a pub quiz.
Tell us something that most people don’t know about you.
I have a crippling fear of spiders in clown makeup.
And lastly, what is the most important thing you have learned while working at Gamecan?
That it’s possible to like all your colleagues. Headaega!